applepie: (Default)
I'm still using Blender, but my progress has slowed considerably.

The book I'm following has a chapter going over the commands you should be familiar with before tackling the main project and I was only able to get a few of them cleared before I got stuck. I'm using commands where I'm not sure what they're supposed to be doing, and commands where I follow the instructions but nothing happens.

I skip a command I'm having trouble with, and run straight into the same problems with the next one.

Just skipping the whole lot seems inadvisable, because I've read ahead and the next chapter is very much a "...now draw the rest of the owl" type of affair. You need to know what you're doing.

It's hard finding resources, because most people online have moved on to the current version, but I did manage to find the instruction manual for the version I have.

Anyway, whining over. I'll just have to go through it command by command and see what's what. Maybe I'll get lucky.

Cubism

Feb. 28th, 2025 01:31 pm
applepie: (Default)
I'm still playing with Blender. Right now, I'm going through a tutorial that's listing all of the modeling tools I can use. There's loads! I did this with the Bevel tool:


This used to be a cube. Needless to say, the example in the tutorial does not look like this. I got carried away. I was having fun beveling and it just... broke.
applepie: (Default)
I made a snowman in Blender! I didn't use a tutorial for this one, which is probably why it looks kind of rough, but I'm still proud of it.



I'm still learning, there's a lot of stuff to remember, and I'm having a lot of trouble getting the camera where I want it to be specifically, but that's ok. A little progress is still progress after all.

Just keep going forwards.
applepie: (Default)
Lately, I've found myself with an older laptop.

It's got an ancient version of Blender on it, 2.79 (the current version is, I believe, 4 point something) and it's interesting. The computer is too old to upgrade to the current version, not enough cores it seems, but luckily a book came with it for Blender 2.79. I've been going through it, mostly in an effort to do something besides videogames in these cold winter evenings.

Guided by the book, my first efforts have been monkey heads, lovingly placed on a coloured background and lit nicely with multiple light sources... at least the first one was.


That one was rendered with Blender Render when I was finished moving the monkey head around and placing the lights. I like it, it's funny and it looks pretty good.

The second one was the exact same file, with the same lights and everything, just using the other render thing, called Cycles.


I don't know what happened! Why is my monkey head is in the dark in this one? The book said there would be some differences, but that much? This book really hyped up this Cycles renderer as the new hotness while Blender Render was supposed to be some depreciated old thing that people only use because it goes faster, but I like it better. At least I could see the monkey.

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